
Sean McLaughlin UI/UX Artist and Designer

ABOUT

Sean provides 15+ years of experience as an UI/UX Artist and Designer. Most recently he has created UI for games on mobile such as NBA 2K Mobile and Marvel Avengers Alliance 2, but he also has experience in console games. Sean provides a strong work ethic and values studios that have a focus on strong team dynamic. He currently resides in Seattle, WA with his wife and cat.

UI SKILLS
-Conceptual preproduction for the UI art style
-Wireframe layouts for preproduction flow and design
-Content creation for icons, menus, and HUD assets
-Managing Usability Tests
-Animation mockups and integration throughout the UI
-Font style research and integration
-Work with art team for asset creation
-Manage layouts for text localization (EFIGS and RPKCJ)
-Camera setups for character customization screens
-3D Prototyping for key UI elements
-Support external studio SKUs
-Work with outsource teams for content creation

SOFTWARE PROFICIENCY:
Illustrator, Photoshop, Flash, Unity(UGUI),
3DsMax, Figma, Substance Suite, Marmoset Toolbag, Perforce, SVN, and MS Office
​SOFTWARE FAMILIARITY:
After Effects, Unreal, Zbrush, and Scaleform
TRADITIONAL ART SKILLS:
Oils, Acrylics, Watercolor, Clay Sculpture,
Figure and Landscape Painting,
Environment and character conceptualization
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RESUME

LinkedIn Referrals
Senior Software Engineer while at Disney Interactive
"Sean was responsible for many aspects of our game’s (Marvel Avengers Alliance 2) UI. We worked together on optimizing the performance while enhancing the visuals. He was always open to new approaches and easy to work with. Often we would brainstorm new ideas and come up with novel new approaches that were fun to implement."
Designer while at Big Huge Games
Sean is a tremendous UI artist and simply a great person to work with. I'm completely confident that he will be an asset to whatever project he decides to taken on. During Reckoning's development, Sean navigated ridiculous workloads, roadblocks, pipeline issues, last minute icon requests, finicky tools, and localization issues with skill and aplomb - and he somehow managed to maintain an upbeat mood in the face of all that.
Senior UI Engineer while at Big Huge Games
A true gamer, an illustration master, an analytic thinker and a hard worker. Sean absolutely saved the day for Reckoning, coming on late to a project in desperate need of his talents. He navigated the existing frameworks, technical restrictions, and colossal workloads like a boss.
I expect great things from him in the future.
Manager while at Rainbow Studios
It was my pleasure to work with Sean, directly supervising him, during the MX vs. ATV Untamed project. Sean is an extremely astute artist who has a knowledge past his area of expertise that would serve him well if ever he felt like branching into production. He is extremely well organized, his work is always of a high caliber, he stays steady and does not flap when put under pressure.
I would wholeheartedly recommend Sean to anyone who needs a forward thinking, calming addition to their team.
Games I'm Playing
Mobile:
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The Divison
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Battlefield 4
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Star Wars Battlefront
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Rocket League
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Overwatch
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Inside
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Just Cause 3
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Mirror's Edge Catalyst
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Gears of War 4
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Virginia
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Battlefield 1
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Marvel Tsum Tsum
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Crossy Roads
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Star Wars: Galaxy of Heroes
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CSR Racing 2
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The Mesh
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Marvel Contest of Champions
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Ticket to Ride
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Monument Valley
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Plants Vs Zombies Heroes